A new Fortnite update has been delayed, leaving players waiting for the launch of the Minigun weapon.

Having been announced earlier this week, Battle Royale fans were expecting to see the new arsenal make its debut sometime today.

However, Epic Games have now confirmed that they will not be launching their latest patch like they were planning.

The new patch apparently needs more polish before it’s released and doesn’t currently have a launch date.

“The release of Patch V.2.4.0 has been delayed so we can further improve stability and hammer out some remaining bugs,” a message from the Epic Games support team reads.

“Once we have an updated ETA, we’ll be sure to let you know.”

It’s unclear if the new update could see some major changes, although Epic have said they hope to fit in one extra bugfix for their latest build.

“You may have noticed in the patch notes that there’s no fix in to solve the building issues players have been experiencing. We are aware that some of you are being affected by these problems and are working to solve this ASAP.

Before adding later: “The building problems are one of the reasons we are delaying the patch. We want to make sure we address our players top concerns.”

Fans will be hoping for a quick turnaround as this latest bug has been causing some major gameplay headaches on PS4 and Xbox One.

When it is released, the upcoming patch will boast the new Minigun weapon, which will let players “control the battlefield with sheer firepower”.

The Cozy Campfire item, which is currently available in Fortnite Battle Royale, will also now be coming to Save The World.

The item lets players heal themselves and teammates without having to use bandages.

The current Fortnite Battle Royale patch notes can be found below, although it should be noted that these are now subject to change:



  • Found in Chests and Supply drops
  • Fires almost as quickly as SMG
  • Uses Light ammo

Suppressed Pistol

  • Reduced drop chances of Epic variant by 20%.
  • Reduced drop chances of Legendary variant by 33%.


  • Added “Controller Auto Run” option.
  • This enables/disables the auto run feature on controllers.
  • Auto run, which was introduced in v2.3.0, is enabled by double clicking the left thumb stick on controllers.

Bug Fixes

  • Fixed a few landscape areas that were barely below floor height before.
  • This sometimes caused the majority of a structure to appear underground.
  • Players can now shoot through the Soccer goal.


  • Added “3D Resolution” slider to Video options on PC and Mac.
  • This new preference allows you to set the resolution of the 3D world, without affecting the user interface.
  • The range goes between 640×360 and your selected Display Resolution. Using a lower 3D Resolution may greatly improve frame rate.
  • When selecting an overall Quality option, an appropriate 3D Resolution will be chosen automatically.

Bug Fixes

  • Fixed a client crash that would get triggered by an audio cue.
  • Fixed an issue preventing players from unmuting other players in the lobby screen.
  • Fixed an issue causing an incorrect character model to display on the lobby screen.
  • Fixed an issue causing entire walls to highlight when looking at a door.


Bug Fixes

  • Fixed client hitching which could occur when the Chug Jug was found in game.
  • Made engine performance improvements to how we process collision overlap events.
  • Reduced network bandwidth usage when players are walking, and when they are standing still



  • Added spectator count UI to the HUD.  This appears in game as a small eye in the lower left corner when there are active spectators.  Better off not knowing?  There is also an option to disable the feature under game options labeled “Show Spectator Count”.

Bug Fixes

  • Removed an unnecessary button prompt on the left side of the news widget.
  • Added a border highlight around item shop tiles when selecting them on consoles.
  • Fixed an issue allowing the old trap picker radial menu to open. This radial menu is no longer used for selecting traps.
  • Fixed an issue causing weapon icons to not display properly on the hotbar in some cases.
  • Fixed a few spots on the map and minimap that were rendered as black spots.
  • Fixed the floor under the hero not showing up when previewing emotes in the locker or item shop
  • Fixed emotes being offset if they were viewed in succession.


  • Optimized the colored rarity effect on weapons and items to improve overall performance.
  • Colors may look slightly different.

Bug Fixes

  • Corrected the drinking speed animation for the 15-second Chug Jug item.


Bug Fixes

  • Improved spatialization of loot chest audio by increasing the audio volume if you’re aiming at them.
  • Removed the static audio from living room televisions.
  • Fixed a directional audio issue when another player switches to a shotgun.
  • Removed footstep audio from dance emotes.


Bug Fixes

  • Fixed the missing collision on a window asset in Tilted Towers.
  • Fixed the landscape appearing jagged at medium-range distances.
  • Fixed flickering artifacts that are sometimes seen on the rivers while riding the Battle Bus.
  • Fixed an issue causing two items to spawn in the same location near Lonely Lodge.
  • Fixed some seams in the terrain south of Anarchy Acres.
  • Disabled the collision on the vines in Moisty Mire.


  • Problems building on consoles.
  • Visual building selector issue that sometimes makes the wrong structure type appear in the UI.

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